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Zitat von Liker
0.15 version uploaded
Added the ability to multiple select vobs (needed for mass deletion, for example), a new icon in the context menu with the Left mouse button (hold LSHIFT - add mode, hold LALT - delete mode, hold LCTRL - ignore collision and select all vobs through)"
Thanks again for the Update, but this new function don't work with the DX11 Renderer only DX7 Mode.
The Selection frame works, but it doesn't select any vobs.
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Yes, It does not work with dx11, I will think about it later
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Suggestion for the Next version: Option to disable Sounds on Startup like the Music
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Zitat von neocromicon
Suggestion for the Next version: Option to disable Sounds on Startup like the Music
But it is long time ago. Go to sound window and turnoff music
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Updated to 0.16
Added new "Fast access" tab. You can put a selected vob into that tab for fast access.
Right mouse button on a vob (in Objects list window) -> Add vob into Fast access list. And it will appear in a new tab - Fast access. List works until ZEN reloaded.
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Zitat von Liker
But it is long time ago. Go to sound window and turnoff music
Thats only function with music on startup not with sound. Sound i have to disable manually at every start.
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Zitat von neocromicon
Thats only function with music on startup not with sound. Sound i have to disable manually at every start.
You mean any sound? Like sound vobs?
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Zitat von Liker
You mean any sound? Like sound vobs?
Yes
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Bug in 0.16:
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Geändert von neocromicon (25.01.2022 um 14:30 Uhr)
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neocromicon, Ok, in 0.18 I will fix that.
Spacer Updated.
- Added display of zCVobLight radius (does not work with dx11), in other settings.
- When changing the color property (for any vob), you can now select a color through the panel. The Color button will appear.
- Returned the Sort Objects button
- Added an Item Locator in the Object Window, Items tab. Locator shows vob of type oCItem in the selected radius. There is also an option "Only bad oCItem" - these are those items that are underground. Those. those that have sunk to the surface.
- Added option to reset window position (View->Window Position), as well as one preset for FullHD.
- Added "game mode" where you can run for the hero. World->Play Hero. Attention! This mode is at an early stage and may lead to crashes, so don't forget to save your ZEN. During the game mode, temporary vobs are added to the world, they are not recorded in ZEN. Exit game mode - ESC or ENTER
- The Spacer archive now has directories to make it easier to install.
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Spacer Updated (0.18)
- Object list window can now be stretched again
- Now you can mute all sounds, set in the sound window
- Added additional checks when creating vobs, some vobs can only be spawned in a single instance in zen (default vobs)
- Fixed a bug in the game mode, NPCs other than the hero no longer appear
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Spacer Updated (0.19)
- Improved camera in "game mode"
- In "game mode" pressing the F1 key will enter the fast flight mode. WASD control, left SHIFT to increase speed
- A key has been added to quickly enter the game mode (default F5)
- Multi-object selection mode now works on dx11
- Improved compatibility with dx11 (download from the link in the topic)
- Added an option to automatically remove visual from all zCVobLevelCompo when saving ZEN to other settings
- Removed the function to automatically load the latest ZEN after starting the program. The function was unstable.
- In game mode, the hero can no longer pick up oCItem from the map
- A new feature has been added - restore the position and rotation of the vob. (Right-click on a specific vob in the "Objects list" window). The position is taken from the one that the vob had at the time the ZEN was loaded. Works on newly created vobs as well."
- Fixed minor bugs
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Spacer Updated (0.20)
- Fixed a bug where the spacer sometimes got errors when exiting
- In other settings, there is an option to set the camera after loading ZEN on a zCVobStartpoint vob or on a vob named VOB_SPACER_CAMERA_START (zCVobSpot, for example), i.e. you can create a vob with this unique name, the camera will jump there after loading the world.
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Thanks for the Hard work!
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Updated 0.21 (Download link updated)
- Enable/disable display of vobs now also works on dx11 (redownload dx11)
- The view mode of the material is returned, now all its properties are visible.
- In the properties window of the selected object, you can now select the font for the object property. You can also enable the option to underline the main fields.
- Now the selected vobs (with mass selection) can be simultaneously changed the parent, for this you must first assign a global parent, then select the wobs, press ctrl+Z and then ctrl+V"
- Removed option "Automatically remove extra zCVobLevelCompo after merging MESH with wobs". It is no longer needed as there is an option to clear the visual for zCVobLevelCompo on saving
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Updated 0.22 (To use this version install the last version of Union)
- Fixed minor bugs
- "Materials" tab appeared in the "list of objects" window. There you can view the list of materials of the mesh and change their properties"
- Added a message to the screen if the spacer is not running in windowed mode
- Now the oCItem Locator can only show vobs with a specific name
- Vobs can no longer be selected if they are not displayed
- "Added the function of generating a list of used files for vob visuals. That is, now it is easy to track which file is used (from VDF or _WORK). (World->Special functions->Create a list of files which are used in the location) An HTML file will be generated that can be viewed through a browser
- "Added the ability to search for 3DS visuals that are only in a specific VDF. Select the desired archive from the list, then enter the name of the desired visual and press enter"
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Hallo,
ich bekomme folgende Fehlermeldungen.
Was mach ich denn falsch?
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Zitat von MatteoAT
Have you updated Union? It requires the last version.
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Liker do you already know when it will be possible to insert light vobs, respectively when will the light vob window be available?
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